kopia lustrzana https://github.com/lora-aprs/LoRa_APRS_iGate
format check in ntp client
rodzic
9d6ce8dfac
commit
74e01a76a7
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@ -44,7 +44,7 @@ jobs:
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- 'lib/BoardFinder'
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- 'lib/ConfigurationManagement'
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#- 'lib/Display'
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#- 'lib/NTPClient'
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- 'lib/NTPClient'
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- 'lib/PowerManagement'
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- 'lib/System'
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#- 'lib/TimeLib'
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@ -25,10 +25,10 @@ NTPClient::NTPClient() {
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}
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NTPClient::NTPClient(long timeOffset) {
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this->_timeOffset = timeOffset;
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this->_timeOffset = timeOffset;
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}
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NTPClient::NTPClient(const char* poolServerName) {
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NTPClient::NTPClient(const char *poolServerName) {
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this->_poolServerName = poolServerName;
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}
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@ -37,18 +37,18 @@ NTPClient::NTPClient(IPAddress poolServerIP) {
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this->_poolServerName = NULL;
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}
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NTPClient::NTPClient(const char* poolServerName, long timeOffset) {
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NTPClient::NTPClient(const char *poolServerName, long timeOffset) {
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this->_timeOffset = timeOffset;
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this->_poolServerName = poolServerName;
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}
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NTPClient::NTPClient(IPAddress poolServerIP, long timeOffset){
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NTPClient::NTPClient(IPAddress poolServerIP, long timeOffset) {
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this->_timeOffset = timeOffset;
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this->_poolServerIP = poolServerIP;
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this->_poolServerName = NULL;
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}
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NTPClient::NTPClient(const char* poolServerName, long timeOffset, unsigned long updateInterval) {
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NTPClient::NTPClient(const char *poolServerName, long timeOffset, unsigned long updateInterval) {
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this->_timeOffset = timeOffset;
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this->_poolServerName = poolServerName;
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this->_updateInterval = updateInterval;
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@ -74,23 +74,24 @@ void NTPClient::begin(unsigned int port) {
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}
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bool NTPClient::forceUpdate() {
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#ifdef DEBUG_NTPClient
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Serial.println("Update from NTP Server");
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#endif
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#ifdef DEBUG_NTPClient
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Serial.println("Update from NTP Server");
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#endif
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// flush any existing packets
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while(this->_udp.parsePacket() != 0)
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while (this->_udp.parsePacket() != 0)
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this->_udp.flush();
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this->sendNTPPacket();
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// Wait till data is there or timeout...
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byte timeout = 0;
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int cb = 0;
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int cb = 0;
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do {
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delay ( 10 );
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delay(10);
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cb = this->_udp.parsePacket();
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if (timeout > 100) return false; // timeout after 1000 ms
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if (timeout > 100)
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return false; // timeout after 1000 ms
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timeout++;
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} while (cb == 0);
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@ -99,36 +100,37 @@ bool NTPClient::forceUpdate() {
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this->_udp.read(this->_packetBuffer, NTP_PACKET_SIZE);
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unsigned long highWord = word(this->_packetBuffer[40], this->_packetBuffer[41]);
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unsigned long lowWord = word(this->_packetBuffer[42], this->_packetBuffer[43]);
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unsigned long lowWord = word(this->_packetBuffer[42], this->_packetBuffer[43]);
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// combine the four bytes (two words) into a long integer
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// this is NTP time (seconds since Jan 1 1900):
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unsigned long secsSince1900 = highWord << 16 | lowWord;
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this->_currentEpoc = secsSince1900 - SEVENZYYEARS;
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return true; // return true after successful update
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return true; // return true after successful update
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}
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bool NTPClient::update() {
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if ((millis() - this->_lastUpdate >= this->_updateInterval) // Update after _updateInterval
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|| this->_lastUpdate == 0) { // Update if there was no update yet.
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if (!this->_udpSetup || this->_port != NTP_DEFAULT_LOCAL_PORT) this->begin(this->_port); // setup the UDP client if needed
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if ((millis() - this->_lastUpdate >= this->_updateInterval) // Update after _updateInterval
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|| this->_lastUpdate == 0) { // Update if there was no update yet.
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if (!this->_udpSetup || this->_port != NTP_DEFAULT_LOCAL_PORT)
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this->begin(this->_port); // setup the UDP client if needed
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return this->forceUpdate();
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}
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return false; // return false if update does not occur
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return false; // return false if update does not occur
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}
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unsigned long NTPClient::getEpochTime() const {
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return this->_timeOffset + // User offset
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this->_currentEpoc + // Epoc returned by the NTP server
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return this->_timeOffset + // User offset
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this->_currentEpoc + // Epoc returned by the NTP server
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((millis() - this->_lastUpdate) / 1000); // Time since last update
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}
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int NTPClient::getDay() const {
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return (((this->getEpochTime() / 86400L) + 4 ) % 7); //0 is Sunday
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return (((this->getEpochTime() / 86400L) + 4) % 7); // 0 is Sunday
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}
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int NTPClient::getHours() const {
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return ((this->getEpochTime() % 86400L) / 3600);
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return ((this->getEpochTime() % 86400L) / 3600);
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}
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int NTPClient::getMinutes() const {
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return ((this->getEpochTime() % 3600) / 60);
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@ -138,15 +140,15 @@ int NTPClient::getSeconds() const {
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}
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String NTPClient::getFormattedTime() const {
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unsigned long rawTime = this->getEpochTime();
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unsigned long hours = (rawTime % 86400L) / 3600;
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String hoursStr = hours < 10 ? "0" + String(hours) : String(hours);
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unsigned long rawTime = this->getEpochTime();
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unsigned long hours = (rawTime % 86400L) / 3600;
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String hoursStr = hours < 10 ? "0" + String(hours) : String(hours);
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unsigned long minutes = (rawTime % 3600) / 60;
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String minuteStr = minutes < 10 ? "0" + String(minutes) : String(minutes);
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unsigned long minutes = (rawTime % 3600) / 60;
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String minuteStr = minutes < 10 ? "0" + String(minutes) : String(minutes);
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unsigned long seconds = rawTime % 60;
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String secondStr = seconds < 10 ? "0" + String(seconds) : String(seconds);
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unsigned long seconds = rawTime % 60;
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String secondStr = seconds < 10 ? "0" + String(seconds) : String(seconds);
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return hoursStr + ":" + minuteStr + ":" + secondStr;
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}
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@ -158,15 +160,15 @@ void NTPClient::end() {
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}
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void NTPClient::setTimeOffset(int timeOffset) {
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this->_timeOffset = timeOffset;
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this->_timeOffset = timeOffset;
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}
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void NTPClient::setUpdateInterval(unsigned long updateInterval) {
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this->_updateInterval = updateInterval;
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}
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void NTPClient::setPoolServerName(const char* poolServerName) {
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this->_poolServerName = poolServerName;
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void NTPClient::setPoolServerName(const char *poolServerName) {
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this->_poolServerName = poolServerName;
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}
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void NTPClient::sendNTPPacket() {
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@ -175,19 +177,19 @@ void NTPClient::sendNTPPacket() {
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// Initialize values needed to form NTP request
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// (see URL above for details on the packets)
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this->_packetBuffer[0] = 0b11100011; // LI, Version, Mode
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this->_packetBuffer[1] = 0; // Stratum, or type of clock
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this->_packetBuffer[2] = 6; // Polling Interval
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this->_packetBuffer[3] = 0xEC; // Peer Clock Precision
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this->_packetBuffer[0] = 0b11100011; // LI, Version, Mode
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this->_packetBuffer[1] = 0; // Stratum, or type of clock
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this->_packetBuffer[2] = 6; // Polling Interval
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this->_packetBuffer[3] = 0xEC; // Peer Clock Precision
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// 8 bytes of zero for Root Delay & Root Dispersion
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this->_packetBuffer[12] = 49;
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this->_packetBuffer[13] = 0x4E;
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this->_packetBuffer[14] = 49;
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this->_packetBuffer[15] = 52;
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this->_packetBuffer[12] = 49;
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this->_packetBuffer[13] = 0x4E;
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this->_packetBuffer[14] = 49;
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this->_packetBuffer[15] = 52;
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// all NTP fields have been given values, now
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// you can send a packet requesting a timestamp:
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if (this->_poolServerName) {
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if (this->_poolServerName) {
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this->_udp.beginPacket(this->_poolServerName, 123);
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} else {
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this->_udp.beginPacket(this->_poolServerIP, 123);
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@ -199,4 +201,4 @@ void NTPClient::sendNTPPacket() {
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void NTPClient::setRandomPort(unsigned int minValue, unsigned int maxValue) {
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randomSeed(analogRead(0));
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this->_port = random(minValue, maxValue);
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}
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}
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@ -3,104 +3,104 @@
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#include <Arduino.h>
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#include <WiFiUdp.h>
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#define SEVENZYYEARS 2208988800UL
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#define NTP_PACKET_SIZE 48
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#define SEVENZYYEARS 2208988800UL
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#define NTP_PACKET_SIZE 48
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#define NTP_DEFAULT_LOCAL_PORT 1337
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class NTPClient {
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private:
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WiFiUDP _udp;
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bool _udpSetup = false;
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private:
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WiFiUDP _udp;
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bool _udpSetup = false;
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const char* _poolServerName = "pool.ntp.org"; // Default time server
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IPAddress _poolServerIP;
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unsigned int _port = NTP_DEFAULT_LOCAL_PORT;
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long _timeOffset = 0;
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const char *_poolServerName = "pool.ntp.org"; // Default time server
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IPAddress _poolServerIP;
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unsigned int _port = NTP_DEFAULT_LOCAL_PORT;
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long _timeOffset = 0;
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unsigned long _updateInterval = 3600000; // In ms
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unsigned long _updateInterval = 3600000; // In ms
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unsigned long _currentEpoc = 0; // In s
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unsigned long _lastUpdate = 0; // In ms
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unsigned long _currentEpoc = 0; // In s
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unsigned long _lastUpdate = 0; // In ms
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byte _packetBuffer[NTP_PACKET_SIZE];
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byte _packetBuffer[NTP_PACKET_SIZE];
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void sendNTPPacket();
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void sendNTPPacket();
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public:
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NTPClient();
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explicit NTPClient(long timeOffset);
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explicit NTPClient(const char* poolServerName);
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NTPClient(const char* poolServerName, long timeOffset);
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NTPClient(const char* poolServerName, long timeOffset, unsigned long updateInterval);
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explicit NTPClient(IPAddress poolServerIP);
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NTPClient(IPAddress poolServerIP, long timeOffset);
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NTPClient(IPAddress poolServerIP, long timeOffset, unsigned long updateInterval);
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public:
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NTPClient();
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explicit NTPClient(long timeOffset);
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explicit NTPClient(const char *poolServerName);
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NTPClient(const char *poolServerName, long timeOffset);
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NTPClient(const char *poolServerName, long timeOffset, unsigned long updateInterval);
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explicit NTPClient(IPAddress poolServerIP);
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NTPClient(IPAddress poolServerIP, long timeOffset);
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NTPClient(IPAddress poolServerIP, long timeOffset, unsigned long updateInterval);
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/**
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* Set time server name
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*
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* @param poolServerName
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*/
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void setPoolServerName(const char* poolServerName);
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/**
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* Set time server name
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*
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* @param poolServerName
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*/
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void setPoolServerName(const char *poolServerName);
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/**
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* Set random local port
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*/
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void setRandomPort(unsigned int minValue = 49152, unsigned int maxValue = 65535);
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/**
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* Set random local port
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*/
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void setRandomPort(unsigned int minValue = 49152, unsigned int maxValue = 65535);
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/**
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* Starts the underlying UDP client with the default local port
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*/
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void begin();
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/**
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* Starts the underlying UDP client with the default local port
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*/
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void begin();
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/**
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* Starts the underlying UDP client with the specified local port
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*/
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void begin(unsigned int port);
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/**
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* Starts the underlying UDP client with the specified local port
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*/
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void begin(unsigned int port);
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/**
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* This should be called in the main loop of your application. By default an update from the NTP Server is only
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* made every 60 seconds. This can be configured in the NTPClient constructor.
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*
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* @return true on success, false on failure
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*/
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bool update();
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/**
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* This should be called in the main loop of your application. By default an update from the NTP Server is only
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* made every 60 seconds. This can be configured in the NTPClient constructor.
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*
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* @return true on success, false on failure
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*/
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bool update();
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/**
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* This will force the update from the NTP Server.
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*
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* @return true on success, false on failure
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*/
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bool forceUpdate();
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/**
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* This will force the update from the NTP Server.
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*
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* @return true on success, false on failure
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*/
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bool forceUpdate();
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int getDay() const;
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int getHours() const;
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int getMinutes() const;
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int getSeconds() const;
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int getDay() const;
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int getHours() const;
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int getMinutes() const;
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int getSeconds() const;
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/**
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* Changes the time offset. Useful for changing timezones dynamically
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*/
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void setTimeOffset(int timeOffset);
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/**
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* Changes the time offset. Useful for changing timezones dynamically
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*/
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void setTimeOffset(int timeOffset);
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/**
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* Set the update interval to another frequency. E.g. useful when the
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* timeOffset should not be set in the constructor
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*/
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void setUpdateInterval(unsigned long updateInterval);
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/**
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* Set the update interval to another frequency. E.g. useful when the
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* timeOffset should not be set in the constructor
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*/
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void setUpdateInterval(unsigned long updateInterval);
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/**
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* @return time formatted like `hh:mm:ss`
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*/
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String getFormattedTime() const;
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/**
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* @return time formatted like `hh:mm:ss`
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*/
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String getFormattedTime() const;
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/**
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* @return time in seconds since Jan. 1, 1970
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*/
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unsigned long getEpochTime() const;
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/**
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* @return time in seconds since Jan. 1, 1970
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*/
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unsigned long getEpochTime() const;
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/**
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* Stops the underlying UDP client
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*/
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void end();
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/**
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* Stops the underlying UDP client
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*/
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void end();
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};
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