#include #include #include #include #include #define SERVER_PORT 12001 #define REPLY_PORT 12002 #define BUFFER_SIZE 1024 void handle_receive(int recv_sockfd, struct sockaddr_in *client_addr, socklen_t addr_len, char *buffer) { ssize_t recv_len; recv_len = recvfrom(recv_sockfd, buffer, BUFFER_SIZE, 0, (struct sockaddr *)client_addr, &addr_len); if (recv_len < 0) { perror("recvfrom"); close(recv_sockfd); exit(EXIT_FAILURE); } buffer[recv_len] = '\0'; // Null-terminate the received string printf("Received packet from %s:%d\n", inet_ntoa(client_addr->sin_addr), ntohs(client_addr->sin_port)); printf("Data: %s\n", buffer); } void handle_send(int send_sockfd, struct sockaddr_in *client_addr, socklen_t addr_len, const char *message) { ssize_t sent_len; sent_len = sendto(send_sockfd, message, strlen(message), 0, (struct sockaddr *)client_addr, addr_len); if (sent_len < 0) { perror("sendto"); close(send_sockfd); exit(EXIT_FAILURE); } printf("Sent reply to %s:%d from port %d\n", inet_ntoa(client_addr->sin_addr), ntohs(client_addr->sin_port), REPLY_PORT); } int main() { int recv_sockfd, reply_sockfd; struct sockaddr_in server_addr, reply_addr, client_addr; char buffer[BUFFER_SIZE]; socklen_t addr_len = sizeof(client_addr); // Create a UDP socket for receiving on SERVER_PORT if ((recv_sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0) { perror("socket"); exit(EXIT_FAILURE); } // Configure the server address for receiving memset(&server_addr, 0, sizeof(server_addr)); server_addr.sin_family = AF_INET; server_addr.sin_addr.s_addr = INADDR_ANY; server_addr.sin_port = htons(SERVER_PORT); // Bind the receiving socket to the server address if (bind(recv_sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) { perror("bind"); close(recv_sockfd); exit(EXIT_FAILURE); } // Create a UDP socket for replying on REPLY_PORT if ((reply_sockfd = socket(AF_INET, SOCK_DGRAM, 0)) < 0) { perror("socket"); close(recv_sockfd); exit(EXIT_FAILURE); } // Configure the reply address for sending memset(&reply_addr, 0, sizeof(reply_addr)); reply_addr.sin_family = AF_INET; reply_addr.sin_addr.s_addr = INADDR_ANY; reply_addr.sin_port = htons(REPLY_PORT); // Bind the reply socket to the reply address if (bind(reply_sockfd, (struct sockaddr *)&reply_addr, sizeof(reply_addr)) < 0) { perror("bind"); close(recv_sockfd); close(reply_sockfd); exit(EXIT_FAILURE); } printf("UDP server is listening on port %d for incoming packets and on port %d for replies\n", SERVER_PORT, REPLY_PORT); while (1) { // Handle incoming packets on SERVER_PORT handle_receive(recv_sockfd, &client_addr, addr_len, buffer); // Send "OK" reply to the client from REPLY_PORT handle_send(reply_sockfd, &client_addr, addr_len, "OK"); } // Close the sockets close(recv_sockfd); close(reply_sockfd); return 0; }