Make tcanim fluid but issue with RF output

dev
f5oeo 2017-03-03 11:28:05 +00:00
rodzic 7e38502cdc
commit 8fe31da910
1 zmienionych plików z 7 dodań i 7 usunięć

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@ -20,7 +20,7 @@
#include <fnmatch.h>
#include <libgen.h>
#define NUM_PARTICLES 100
#define NUM_PARTICLES 5
#define CYCLEFIELDS 0
int angle ;
@ -187,7 +187,7 @@ void draw(int w, int h) {
Rect (0,20,720,34) ;
Fill (255,255,255,1) ;
Text (w-frames*2,28,bannertext,SansTypeface,19) ;
frames+=20 ;
frames+=2 ;
temp = TextWidth (bannertext,SansTypeface,19) ;
if (temp - frames * 2 < -720)
{
@ -325,7 +325,7 @@ int main(int argc, char **argv)
printf ("\n") ;
init (&w, &h);
//w = 720 ; h = 576 ;
w = 720 ; h = 576 ;
makeImage() ;
Start (w,h) ;
vgSetPixels (0,0,save[0],0,0,w,h) ;
@ -362,7 +362,7 @@ int main(int argc, char **argv)
particles[x].active = 1 ;
}
usleep (1000000) ;
//usleep (1000000) ;
if (strlen(bannertext) > 0)
{
@ -380,11 +380,11 @@ int main(int argc, char **argv)
counter2++ ;
draw(w, h);
End() ;
usleep(400000);
usleep(40000);
cycles++ ;
namefields++ ;
if (namefields >= nameseconds * 5)
if (namefields >= nameseconds * 50)
{
nameindex++ ;
namefields = 0 ;
@ -427,7 +427,7 @@ int main(int argc, char **argv)
i = 0;
}
}
// finish() ;
finish() ;
}
}