kopia lustrzana https://github.com/domints/ESPPixelBydgoszcz
Initial code, screwed up
commit
2a71ea3797
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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@ -0,0 +1,39 @@
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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#include <Pixel.hpp>
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#include <Arduino.h>
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PixelClass::PixelClass(Stream& serial, int txEnPin, int rxEnPin) :
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_serial(&serial),
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_txEnPin(txEnPin),
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_rxEnPin(rxEnPin)
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{
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digitalWrite(_rxEnPin, HIGH);
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digitalWrite(_txEnPin, LOW);
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pinMode(_rxEnPin, OUTPUT);
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pinMode(_txEnPin, OUTPUT);
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pinMode(D4, OUTPUT);
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}
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void PixelClass::begin() {
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digitalWrite(_rxEnPin, LOW);
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digitalWrite(_txEnPin, LOW);
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}
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void PixelClass::end() {
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digitalWrite(_rxEnPin, HIGH);
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digitalWrite(_txEnPin, LOW);
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}
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void PixelClass::sendSpace(bool autoEnd) {
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beginTransmit();
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uint8_t bfr[2] = {0x20, 0x04};
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_serial->write(bfr, 2);
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if (autoEnd)
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endTransmit();
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}
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void PixelClass::sendDblSpace(bool autoEnd) {
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beginTransmit();
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uint8_t bfr[3] = {0x20, 0x20, 0x04};
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_serial->write(bfr, 2);
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if (autoEnd)
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endTransmit();
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}
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void PixelClass::sendCommand(byte displayNo, char *command) {
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if (displayNo > 7)
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return;
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digitalWrite(D4, HIGH);
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sendSpace(false);
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_serial->write('_');
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_serial->write(0x01);
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_serial->write('2');
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_serial->write(displayNo + 0x30);
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_serial->print(command);
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_serial->write(0x0a);
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_serial->write(0x0d);
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_serial->write(0x04);
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endTransmit();
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digitalWrite(D4, LOW);
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}
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size_t PixelClass::readResponse(byte buffer[], uint16_t length, uint32_t timeout) {
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unsigned long orig_timeout = _serial->getTimeout();
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_serial->setTimeout(timeout);
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size_t readCnt = _serial->readBytesUntil(0x04, buffer, length);
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_serial->setTimeout(orig_timeout);
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return readCnt;
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}
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/// @brief Checks response code and finds response start
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/// @param buffer buffer to check
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/// @param msgLength Length of buffer
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/// @param start message start or 0xFFFF if start byte not found
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/// @return error code, possibly 0xFF is start byte not found or wrong code met
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uint8_t PixelClass::checkResponse(byte buffer[], uint16_t msgLength, uint16_t &start)
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{
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for (start = 0; start < msgLength; start++)
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{
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if (buffer[start] == 0x02)
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break;
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}
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if (start == msgLength)
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{
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start = 0xFFFF;
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return 0xFF;
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}
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char nibble1 = buffer[start + 8];
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char nibble2 = buffer[start + 9];
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uint8_t errorCode = 0x00;
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if (nibble1 >= 0x30 && nibble1 <= 0x39) {
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errorCode |= (nibble1 - 0x30) << 4;
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}
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else if (nibble1 >= 'A' && nibble1 <= 'F') {
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errorCode |= (nibble1 - 0x37) << 4;
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}
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else if (nibble1 >= 'a' && nibble2 <= 'f') {
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errorCode |= (nibble1 - 0x57) << 4;
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}
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else {
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return 0xFF;
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}
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if (nibble2 >= 0x30 && nibble2 <= 0x39) {
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errorCode |= (nibble2 - 0x30);
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}
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else if (nibble2 >= 'A' && nibble2 <= 'F') {
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errorCode |= (nibble2 - 0x37);
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}
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else if (nibble2 >= 'a' && nibble2 <= 'f') {
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errorCode |= (nibble2 - 0x57);
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}
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return errorCode;
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}
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/// @brief Reads string response for command
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/// @param displayNo display number
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/// @param command command string to send to display
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/// @param buffer buffer for response
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/// @param length length of buffer
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/// @param responseMsgLength Length of resulting string, or 0xFFFF if failed to parse response
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/// @return display response code or 0xFF if parsing error occured
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uint8_t PixelClass::readStringCommand(uint8_t displayNo, char *command, char buffer[], uint16_t length, uint16_t& responseMsgLength) {
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sendCommand(displayNo, command);
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byte respBuffer[length + 32];
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size_t responseLength = readResponse(respBuffer, length + 32);
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uint16_t responseStart = 0;
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uint8_t errorCode = checkResponse(respBuffer, responseLength, responseStart);
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if (responseStart == 0xFFFF) {
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responseMsgLength = 0xFFFF;
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return 0xFF;
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}
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responseMsgLength = responseLength - responseStart - 11;
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for (uint16_t ix = 0; ix < responseMsgLength - 1; ix++) {
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buffer[ix] = respBuffer[ix + responseStart + 11];
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}
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buffer[responseMsgLength - 1] = 0x00;
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return errorCode;
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}
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void PixelClass::beginTransmit()
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{
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digitalWrite(_rxEnPin, HIGH);
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digitalWrite(_txEnPin, HIGH);
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}
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void PixelClass::endTransmit()
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{
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digitalWrite(_txEnPin, LOW);
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digitalWrite(_rxEnPin, LOW);
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}
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#ifndef __PIXEL_BYDGOSZCZ__
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#define __PIXEL_BYDGOSZCZ__
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#include <Arduino.h>
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class PixelClass {
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public:
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/// @brief Constructor for Pixel class
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/// @param serial Stream object for serial. Idk, make it hardware or software, just make sure it's initialized to 4800 baud, 8E1.
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/// @param txEnPin
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/// @param rxEnPin
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PixelClass(Stream& serial, int txEnPin, int rxEnPin);
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void begin();
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void end();
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void sendSpace(bool autoEnd = true);
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void sendDblSpace(bool autoEnd = true);
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void sendCommand(byte displayNo, char *command);
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size_t readResponse(byte buffer[], uint16_t length, uint32_t timeout = 3000);
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uint8_t checkResponse(byte buffer[], uint16_t msgLength, uint16_t& start);
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uint8_t readStringCommand(uint8_t displayNo, char *command, char buffer[], uint16_t length, uint16_t& responseMsgLength);
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private:
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Stream* _serial;
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int _txEnPin;
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int _rxEnPin;
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void beginTransmit();
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void endTransmit();
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};
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extern PixelClass Pixel;
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#endif
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:nodemcuv2]
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platform = espressif8266
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board = nodemcuv2
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framework = arduino
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build_type = debug
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monitor_speed = 115200
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monitor_filters =
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esp8266_exception_decoder
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#include <Arduino.h>
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#include <Pixel.hpp>
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#include <SoftwareSerial.h>
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SoftwareSerial pixelSerial(D7, D8);
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PixelClass Pixel(pixelSerial, D6, D5);
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void setup() {
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Serial.begin(115200);
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pixelSerial.begin(4800, SoftwareSerialConfig::SWSERIAL_8E1);
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Pixel.begin();
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Serial.println("Sleeping for a moment...");
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delay(2000);
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Serial.println("Checking GID...");
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char respMsg[2137];
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uint16_t respMsgLen;
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uint8_t errCode = Pixel.readStringCommand(0, "GID", respMsg, 2137, respMsgLen);
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Serial.print("Got response code: ");
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Serial.println(errCode);
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Serial.println(respMsg);
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}
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void loop() {
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// put your main code here, to run repeatedly:
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}
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@ -0,0 +1,11 @@
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||||
This directory is intended for PlatformIO Test Runner and project tests.
|
||||
|
||||
Unit Testing is a software testing method by which individual units of
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||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
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||||
determine whether they are fit for use. Unit testing finds problems early
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||||
in the development cycle.
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||||
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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