Initial code, screwed up

master
Dominik Szymański 2024-02-03 02:46:44 +01:00
commit 2a71ea3797
9 zmienionych plików z 348 dodań i 0 usunięć

5
.gitignore vendored 100644
Wyświetl plik

@ -0,0 +1,5 @@
.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

10
.vscode/extensions.json vendored 100644
Wyświetl plik

@ -0,0 +1,10 @@
{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

39
include/README 100644
Wyświetl plik

@ -0,0 +1,39 @@
This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

Wyświetl plik

@ -0,0 +1,157 @@
#include <Pixel.hpp>
#include <Arduino.h>
PixelClass::PixelClass(Stream& serial, int txEnPin, int rxEnPin) :
_serial(&serial),
_txEnPin(txEnPin),
_rxEnPin(rxEnPin)
{
digitalWrite(_rxEnPin, HIGH);
digitalWrite(_txEnPin, LOW);
pinMode(_rxEnPin, OUTPUT);
pinMode(_txEnPin, OUTPUT);
pinMode(D4, OUTPUT);
}
void PixelClass::begin() {
digitalWrite(_rxEnPin, LOW);
digitalWrite(_txEnPin, LOW);
}
void PixelClass::end() {
digitalWrite(_rxEnPin, HIGH);
digitalWrite(_txEnPin, LOW);
}
void PixelClass::sendSpace(bool autoEnd) {
beginTransmit();
uint8_t bfr[2] = {0x20, 0x04};
_serial->write(bfr, 2);
if (autoEnd)
endTransmit();
}
void PixelClass::sendDblSpace(bool autoEnd) {
beginTransmit();
uint8_t bfr[3] = {0x20, 0x20, 0x04};
_serial->write(bfr, 2);
if (autoEnd)
endTransmit();
}
void PixelClass::sendCommand(byte displayNo, char *command) {
if (displayNo > 7)
return;
digitalWrite(D4, HIGH);
sendSpace(false);
_serial->write('_');
_serial->write(0x01);
_serial->write('2');
_serial->write(displayNo + 0x30);
_serial->print(command);
_serial->write(0x0a);
_serial->write(0x0d);
_serial->write(0x04);
endTransmit();
digitalWrite(D4, LOW);
}
size_t PixelClass::readResponse(byte buffer[], uint16_t length, uint32_t timeout) {
unsigned long orig_timeout = _serial->getTimeout();
_serial->setTimeout(timeout);
size_t readCnt = _serial->readBytesUntil(0x04, buffer, length);
_serial->setTimeout(orig_timeout);
return readCnt;
}
/// @brief Checks response code and finds response start
/// @param buffer buffer to check
/// @param msgLength Length of buffer
/// @param start message start or 0xFFFF if start byte not found
/// @return error code, possibly 0xFF is start byte not found or wrong code met
uint8_t PixelClass::checkResponse(byte buffer[], uint16_t msgLength, uint16_t &start)
{
for (start = 0; start < msgLength; start++)
{
if (buffer[start] == 0x02)
break;
}
if (start == msgLength)
{
start = 0xFFFF;
return 0xFF;
}
char nibble1 = buffer[start + 8];
char nibble2 = buffer[start + 9];
uint8_t errorCode = 0x00;
if (nibble1 >= 0x30 && nibble1 <= 0x39) {
errorCode |= (nibble1 - 0x30) << 4;
}
else if (nibble1 >= 'A' && nibble1 <= 'F') {
errorCode |= (nibble1 - 0x37) << 4;
}
else if (nibble1 >= 'a' && nibble2 <= 'f') {
errorCode |= (nibble1 - 0x57) << 4;
}
else {
return 0xFF;
}
if (nibble2 >= 0x30 && nibble2 <= 0x39) {
errorCode |= (nibble2 - 0x30);
}
else if (nibble2 >= 'A' && nibble2 <= 'F') {
errorCode |= (nibble2 - 0x37);
}
else if (nibble2 >= 'a' && nibble2 <= 'f') {
errorCode |= (nibble2 - 0x57);
}
return errorCode;
}
/// @brief Reads string response for command
/// @param displayNo display number
/// @param command command string to send to display
/// @param buffer buffer for response
/// @param length length of buffer
/// @param responseMsgLength Length of resulting string, or 0xFFFF if failed to parse response
/// @return display response code or 0xFF if parsing error occured
uint8_t PixelClass::readStringCommand(uint8_t displayNo, char *command, char buffer[], uint16_t length, uint16_t& responseMsgLength) {
sendCommand(displayNo, command);
byte respBuffer[length + 32];
size_t responseLength = readResponse(respBuffer, length + 32);
uint16_t responseStart = 0;
uint8_t errorCode = checkResponse(respBuffer, responseLength, responseStart);
if (responseStart == 0xFFFF) {
responseMsgLength = 0xFFFF;
return 0xFF;
}
responseMsgLength = responseLength - responseStart - 11;
for (uint16_t ix = 0; ix < responseMsgLength - 1; ix++) {
buffer[ix] = respBuffer[ix + responseStart + 11];
}
buffer[responseMsgLength - 1] = 0x00;
return errorCode;
}
void PixelClass::beginTransmit()
{
digitalWrite(_rxEnPin, HIGH);
digitalWrite(_txEnPin, HIGH);
}
void PixelClass::endTransmit()
{
digitalWrite(_txEnPin, LOW);
digitalWrite(_rxEnPin, LOW);
}

Wyświetl plik

@ -0,0 +1,35 @@
#ifndef __PIXEL_BYDGOSZCZ__
#define __PIXEL_BYDGOSZCZ__
#include <Arduino.h>
class PixelClass {
public:
/// @brief Constructor for Pixel class
/// @param serial Stream object for serial. Idk, make it hardware or software, just make sure it's initialized to 4800 baud, 8E1.
/// @param txEnPin
/// @param rxEnPin
PixelClass(Stream& serial, int txEnPin, int rxEnPin);
void begin();
void end();
void sendSpace(bool autoEnd = true);
void sendDblSpace(bool autoEnd = true);
void sendCommand(byte displayNo, char *command);
size_t readResponse(byte buffer[], uint16_t length, uint32_t timeout = 3000);
uint8_t checkResponse(byte buffer[], uint16_t msgLength, uint16_t& start);
uint8_t readStringCommand(uint8_t displayNo, char *command, char buffer[], uint16_t length, uint16_t& responseMsgLength);
private:
Stream* _serial;
int _txEnPin;
int _rxEnPin;
void beginTransmit();
void endTransmit();
};
extern PixelClass Pixel;
#endif

46
lib/README 100644
Wyświetl plik

@ -0,0 +1,46 @@
This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

20
platformio.ini 100644
Wyświetl plik

@ -0,0 +1,20 @@
; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:nodemcuv2]
platform = espressif8266
board = nodemcuv2
framework = arduino
build_type = debug
monitor_speed = 115200
monitor_filters =
esp8266_exception_decoder

25
src/main.cpp 100644
Wyświetl plik

@ -0,0 +1,25 @@
#include <Arduino.h>
#include <Pixel.hpp>
#include <SoftwareSerial.h>
SoftwareSerial pixelSerial(D7, D8);
PixelClass Pixel(pixelSerial, D6, D5);
void setup() {
Serial.begin(115200);
pixelSerial.begin(4800, SoftwareSerialConfig::SWSERIAL_8E1);
Pixel.begin();
Serial.println("Sleeping for a moment...");
delay(2000);
Serial.println("Checking GID...");
char respMsg[2137];
uint16_t respMsgLen;
uint8_t errCode = Pixel.readStringCommand(0, "GID", respMsg, 2137, respMsgLen);
Serial.print("Got response code: ");
Serial.println(errCode);
Serial.println(respMsg);
}
void loop() {
// put your main code here, to run repeatedly:
}

11
test/README 100644
Wyświetl plik

@ -0,0 +1,11 @@
This directory is intended for PlatformIO Test Runner and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html