Blend_3D_collections/main/loading_animation.py

59 wiersze
1.6 KiB
Python

from itertools import cycle
from shutil import get_terminal_size
from threading import Thread
from time import sleep
class Loader:
def __init__(self, desc="Loading...", end="Done!", timeout=0.1):
"""
A loader-like context manager
Args:
desc (str, optional): The loader's description. Defaults to "Loading...".
end (str, optional): Final print. Defaults to "Done!".
timeout (float, optional): Sleep time between prints. Defaults to 0.1.
"""
self.desc = desc
self.end = end
self.timeout = timeout
self._thread = Thread(target=self._animate, daemon=True)
self.steps = ["", "", "", "", "", "", "", ""]
self.done = False
def start(self):
self._thread.start()
return self
def _animate(self):
for c in cycle(self.steps):
if self.done:
break
print(f"\r{self.desc} {c}", flush=True, end="")
sleep(self.timeout)
def __enter__(self):
self.start()
def stop(self):
self.done = True
cols = get_terminal_size((80, 20)).columns
print("\r" + " " * cols, end="", flush=True)
print(f"\r{self.end}", flush=True)
def __exit__(self, exc_type, exc_value, tb):
# handle exceptions with those variables ^
self.stop()
if __name__ == "__main__":
with Loader("Loading with context manager..."):
for i in range(10):
sleep(0.25)
loader = Loader("Loading with object...", "That was fast!", 0.05).start()
for i in range(10):
sleep(0.25)
loader.stop()