Blend_3D_collections/__init__.py

608 wiersze
22 KiB
Python
Czysty Zwykły widok Historia

bl_info = {
"name": "Blend_My_NFTs",
"author": "Torrin Leonard, This Cozy Studio Inc",
2022-03-27 02:44:13 +00:00
"version": (3, 0, 0),
"blender": (3, 0, 0),
"location": "View3D",
2022-03-27 02:44:13 +00:00
"description": "An open source, free to use Blender add-on that enables you to create thousands of unique images, animations, and 3D models.",
"category": "Development",
}
# Import handling:
import bpy
from bpy.app.handlers import persistent
import os
import sys
import json
import importlib
#a little hacky bs
sys.path.append(os.path.dirname(os.path.realpath(__file__)))
if bpy in locals():
importlib.reload(DNA_Generator)
importlib.reload(Batch_Sorter)
importlib.reload(Exporter)
importlib.reload(Refactorer)
importlib.reload(get_combinations)
importlib.reload(Checks)
else:
from main import \
DNA_Generator, \
Batch_Sorter, \
Exporter, \
Refactorer, \
get_combinations, \
Checks
# User input Property Group:
class BMNFTS_PGT_MyProperties(bpy.types.PropertyGroup):
# Main BMNFTS Panel properties:
nftName: bpy.props.StringProperty(name="NFT Name")
collectionSize: bpy.props.IntProperty(name="NFT Collection Size", default=1, min=1) # max=(combinations - offset)
nftsPerBatch: bpy.props.IntProperty(name="NFTs Per Batch", default=1, min=1) # max=(combinations - offset)
batchToGenerate: bpy.props.IntProperty(name="Batch To Generate", default=1, min=1) # max=(collectionSize / nftsPerBatch)
save_path: bpy.props.StringProperty(
name="Save Path",
description="Save path for NFT files",
default="",
maxlen=1024,
subtype="DIR_PATH"
)
enableRarity: bpy.props.BoolProperty(name="Enable Rarity")
imageBool: bpy.props.BoolProperty(name="Image")
imageEnum: bpy.props.EnumProperty(
name="Image File Format",
description="Select Image file format",
items=[
('PNG', ".PNG", "Export NFT as PNG"),
('JPEG', ".JPEG", "Export NFT as JPEG")
]
)
animationBool: bpy.props.BoolProperty(name="Animation")
animationEnum: bpy.props.EnumProperty(
name="Animation File Format",
description="Select Animation file format",
items=[
('AVI_JPEG', '.avi (AVI_JPEG)', 'Export NFT as AVI_JPEG'),
('AVI_RAW', '.avi (AVI_RAW)', 'Export NFT as AVI_RAW'),
('FFMPEG', '.mkv (FFMPEG)', 'Export NFT as FFMPEG'),
('MP4', '.mp4', 'Export NFT as .mp4')
]
)
modelBool: bpy.props.BoolProperty(name="3D Model")
modelEnum: bpy.props.EnumProperty(
name="3D Model File Format",
description="Select 3D Model file format",
items=[
('GLB', '.glb', 'Export NFT as .glb'),
('GLTF_SEPARATE', '.gltf + .bin + textures', 'Export NFT as .gltf with separated textures in .bin + textures.'),
('GLTF_EMBEDDED', '.gltf', 'Export NFT as embedded .gltf file that contains textures.'),
('FBX', '.fbx', 'Export NFT as .fbx'),
('OBJ', '.obj', 'Export NFT as .obj'),
('X3D', '.x3d', 'Export NFT as .x3d'),
('STL', '.stl', 'Export NFT as .stl'),
('VOX', '.vox (Experimental)', 'Export NFT as .vox, requires the voxwriter add on: https://github.com/Spyduck/voxwriter')
]
)
cardanoMetaDataBool: bpy.props.BoolProperty(name="Cardano Cip")
solanaMetaDataBool: bpy.props.BoolProperty(name="Solana Metaplex")
erc721MetaData: bpy.props.BoolProperty(name="ERC721")
# API Panel properties:
apiKey: bpy.props.StringProperty(name="API Key", subtype='PASSWORD')
# Logic:
enableLogic: bpy.props.BoolProperty(name="Enable Logic")
logicFile: bpy.props.StringProperty(
name="Logic File",
description="Path where Logic.json is located.",
default="",
maxlen=1024,
subtype="FILE_PATH"
)
# Custom Metadata Fields:
enableCustomFields: bpy.props.BoolProperty(name="Enable Custom Metadata Fields")
customfieldsFile: bpy.props.StringProperty(
name="Custom Fields File",
description="Path where Custom_Fields.json is located.",
default="",
maxlen=1024,
subtype="FILE_PATH"
)
# Cardano Custom Metadata Fields
cardano_description: bpy.props.StringProperty(name="Cardano description")
# Solana Custom Metadata Fields
solana_description: bpy.props.StringProperty(name="Solana description")
# ERC721 Custom Metadata Fields
erc721_description: bpy.props.StringProperty(name="ERC721 description")
def make_directories(save_path):
Blend_My_NFTs_Output = os.path.join(save_path, "Blend_My_NFTs Output", "NFT_Data")
batch_json_save_path = os.path.join(Blend_My_NFTs_Output, "Batch_Data")
nftBatch_save_path = os.path.join(save_path, "Blend_My_NFTs Output", "Generated NFT Batches")
if not os.path.exists(Blend_My_NFTs_Output):
os.makedirs(Blend_My_NFTs_Output)
if not os.path.exists(batch_json_save_path):
os.makedirs(batch_json_save_path)
if not os.path.exists(nftBatch_save_path):
os.makedirs(nftBatch_save_path)
return Blend_My_NFTs_Output, batch_json_save_path, nftBatch_save_path
# Update NFT count:
combinations: int = 0
recommended_limit: int = 0
@persistent
def update_combinations(dummy1, dummy2):
global combinations
global recommended_limit
global offset
combinations = (get_combinations.get_combinations_from_scene())
recommended_limit = int(round(combinations/2))
redraw_panel()
bpy.app.handlers.depsgraph_update_post.append(update_combinations)
# Main Operators:
class createData(bpy.types.Operator):
bl_idname = 'create.data'
bl_label = 'Create Data'
bl_description = 'Creates NFT Data. Run after any changes were made to scene.'
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
nftName = bpy.context.scene.my_tool.nftName
maxNFTs = bpy.context.scene.my_tool.collectionSize
nftsPerBatch = bpy.context.scene.my_tool.nftsPerBatch
save_path = bpy.path.abspath(bpy.context.scene.my_tool.save_path)
logicFile = bpy.path.abspath(bpy.context.scene.my_tool.logicFile)
enableRarity = bpy.context.scene.my_tool.enableRarity
enableLogic = bpy.context.scene.my_tool.enableLogic
Blend_My_NFTs_Output, batch_json_save_path, nftBatch_save_path = make_directories(save_path)
DNA_Generator.send_To_Record_JSON(maxNFTs, nftsPerBatch, save_path, enableRarity, enableLogic, logicFile, Blend_My_NFTs_Output)
Batch_Sorter.makeBatches(nftName, maxNFTs, nftsPerBatch, save_path, batch_json_save_path)
self.report({'INFO'}, f"NFT Data created!")
return {"FINISHED"}
class exportNFTs(bpy.types.Operator):
bl_idname = 'exporter.nfts'
bl_label = 'Export NFTs'
bl_description = 'Generate and export a given batch of NFTs.'
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
nftName = bpy.context.scene.my_tool.nftName
save_path = bpy.path.abspath(bpy.context.scene.my_tool.save_path)
batchToGenerate = bpy.context.scene.my_tool.batchToGenerate
maxNFTs = bpy.context.scene.my_tool.collectionSize
Blend_My_NFTs_Output, batch_json_save_path, nftBatch_save_path = make_directories(save_path)
enableImages = bpy.context.scene.my_tool.imageBool
imageFileFormat = bpy.context.scene.my_tool.imageEnum
enableAnimations = bpy.context.scene.my_tool.animationBool
animationFileFormat = bpy.context.scene.my_tool.animationEnum
enableModelsBlender = bpy.context.scene.my_tool.modelBool
modelFileFormat = bpy.context.scene.my_tool.modelEnum
# fail state variables, set to no fail due to resume_failed_batch() Operator in BMNFTS_PT_GenerateNFTs Panel
fail_state = False
failed_batch = None
failed_dna = None
failed_dna_index = None
Exporter.render_and_save_NFTs(nftName, maxNFTs, batchToGenerate, batch_json_save_path, nftBatch_save_path, enableImages,
imageFileFormat, enableAnimations, animationFileFormat, enableModelsBlender,
modelFileFormat, fail_state, failed_batch, failed_dna, failed_dna_index
)
self.report({'INFO'}, f"All NFTs generated for batch {batchToGenerate}!")
return {"FINISHED"}
class resume_failed_batch(bpy.types.Operator):
bl_idname = 'exporter.resume_nfts'
bl_label = 'Resume Failed Batch'
bl_description = 'Failed Batch detected. Generate NFTs where the previous batch failed?'
bl_options = {"REGISTER", "UNDO"}
def execute(self, context):
nftName = bpy.context.scene.my_tool.nftName
save_path = bpy.path.abspath(bpy.context.scene.my_tool.save_path)
batchToGenerate = bpy.context.scene.my_tool.batchToGenerate
maxNFTs = bpy.context.scene.my_tool.collectionSize
Blend_My_NFTs_Output, batch_json_save_path, nftBatch_save_path = make_directories(save_path)
fail_state, failed_batch, failed_dna, failed_dna_index = Checks.check_FailedBatches(batch_json_save_path)
file_name = os.path.join(batch_json_save_path, "Batch{}.json".format(batchToGenerate))
batch = json.load(open(file_name))
nftBatch_save_path = batch["Generation Save"][-1]["Render_Settings"]["nftBatch_save_path"]
enableImages = batch["Generation Save"][-1]["Render_Settings"]["enableImages"]
imageFileFormat = batch["Generation Save"][-1]["Render_Settings"]["imageFileFormat"]
enableAnimations = batch["Generation Save"][-1]["Render_Settings"]["enableAnimations"]
animationFileFormat = batch["Generation Save"][-1]["Render_Settings"]["animationFileFormat"]
enableModelsBlender = batch["Generation Save"][-1]["Render_Settings"]["enableModelsBlender"]
modelFileFormat = batch["Generation Save"][-1]["Render_Settings"]["modelFileFormat"]
Exporter.render_and_save_NFTs(nftName, maxNFTs, failed_batch, batch_json_save_path, nftBatch_save_path, enableImages,
imageFileFormat, enableAnimations, animationFileFormat, enableModelsBlender,
modelFileFormat, fail_state, failed_batch, failed_dna, failed_dna_index
)
self.report({'INFO'}, f"Resuming Failed Batch Generation!")
return {"FINISHED"}
class refactor_Batches(bpy.types.Operator):
"""Refactor your collection? This action cannot be undone."""
bl_idname = 'refactor.batches'
bl_label = 'Refactor your Batches?'
bl_description = 'This action cannot be undone.'
bl_options = {'REGISTER', 'INTERNAL'}
@classmethod
def poll(cls, context):
return True
def execute(self, context):
class refactor_panel_input:
save_path = bpy.path.abspath(bpy.context.scene.my_tool.save_path)
custom_Fields_File = bpy.path.abspath(bpy.context.scene.my_tool.customfieldsFile)
enableCustomFields = bpy.context.scene.my_tool.enableCustomFields
cardanoMetaDataBool = bpy.context.scene.my_tool.cardanoMetaDataBool
solanaMetaDataBool = bpy.context.scene.my_tool.solanaMetaDataBool
erc721MetaData = bpy.context.scene.my_tool.erc721MetaData
cardano_description = bpy.context.scene.my_tool.cardano_description
solana_description = bpy.context.scene.my_tool.solana_description
erc721_description = bpy.context.scene.my_tool.erc721_description
Blend_My_NFTs_Output, batch_json_save_path, nftBatch_save_path = make_directories(save_path)
Refactorer.reformatNFTCollection(refactor_panel_input)
self.report({'INFO'}, "Batches Refactored, MetaData created!")
return {"FINISHED"}
def invoke(self, context, event):
return context.window_manager.invoke_confirm(self, event)
# Create Data Panel:
class BMNFTS_PT_CreateData(bpy.types.Panel):
bl_label = "Create NFT Data"
bl_idname = "BMNFTS_PT_CreateData"
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_category = 'Blend_My_NFTs'
def draw(self, context):
layout = self.layout
scene = context.scene
mytool = scene.my_tool
row = layout.row()
row.prop(mytool, "nftName")
row = layout.row()
layout.label(text=f"Maximum Number Of NFTs: {combinations}")
layout.label(text=f"Recommended limit: {recommended_limit}")
row = layout.row()
row.prop(mytool, "collectionSize")
row = layout.row()
row.prop(mytool, "nftsPerBatch")
row = layout.row()
row.prop(mytool, "save_path")
row = layout.row()
row.prop(mytool, "enableRarity")
row = layout.row()
row.prop(mytool, "enableLogic")
if bpy.context.scene.my_tool.enableLogic:
row = layout.row()
row.prop(mytool, "logicFile")
row = layout.row()
self.layout.operator("create.data", icon='DISCLOSURE_TRI_RIGHT', text="Create Data")
# Generate NFTs Panel:
class BMNFTS_PT_GenerateNFTs(bpy.types.Panel):
bl_label = "Generate NFTs"
bl_idname = "BMNFTS_PT_GenerateNFTs"
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_category = 'Blend_My_NFTs'
def draw(self, context):
layout = self.layout
scene = context.scene
mytool = scene.my_tool
row = layout.row()
layout.label(text="NFT Media files:")
row = layout.row()
row.prop(mytool, "imageBool")
if bpy.context.scene.my_tool.imageBool:
row.prop(mytool, "imageEnum")
row = layout.row()
row.prop(mytool, "animationBool")
if bpy.context.scene.my_tool.animationBool:
row.prop(mytool, "animationEnum")
row = layout.row()
row.prop(mytool, "modelBool")
if bpy.context.scene.my_tool.modelBool:
row.prop(mytool, "modelEnum")
row = layout.row()
row.prop(mytool, "batchToGenerate")
save_path = bpy.path.abspath(bpy.context.scene.my_tool.save_path)
Blend_My_NFTs_Output, batch_json_save_path, nftBatch_save_path = make_directories(save_path)
fail_state, failed_batch, failed_dna, failed_dna_index = Checks.check_FailedBatches(batch_json_save_path)
if fail_state:
row = layout.row()
self.layout.operator("exporter.nfts", icon='RENDER_RESULT', text="Generate NFTs")
row = layout.row()
row.alert = True
row.operator("exporter.resume_nfts", icon='ERROR', text="Resume Failed Batch")
if not fail_state:
row = layout.row()
self.layout.operator("exporter.nfts", icon='RENDER_RESULT', text="Generate NFTs")
# Refactor Batches & create MetaData Panel:
class BMNFTS_PT_Refactor(bpy.types.Panel):
bl_label = "Refactor Batches & create MetaData"
bl_idname = "BMNFTS_PT_Refactor"
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_category = 'Blend_My_NFTs'
def draw(self, context):
layout = self.layout
scene = context.scene
mytool = scene.my_tool
row = layout.row()
layout.label(text="Meta Data format:")
row = layout.row()
row.prop(mytool, "cardanoMetaDataBool")
if bpy.context.scene.my_tool.cardanoMetaDataBool:
row = layout.row()
row.prop(mytool, "cardano_description")
row = layout.row()
row.operator("wm.url_open", text="Cardano Metadata Documentation",
icon='URL').url = "https://cips.cardano.org/cips/cip25/"
row = layout.row()
row.prop(mytool, "solanaMetaDataBool")
if bpy.context.scene.my_tool.solanaMetaDataBool:
row = layout.row()
row.prop(mytool, "solana_description")
row = layout.row()
row.operator("wm.url_open", text="Solana Metadata Documentation",
icon='URL').url = "https://docs.metaplex.com/token-metadata/specification"
row = layout.row()
row.prop(mytool, "erc721MetaData")
if bpy.context.scene.my_tool.erc721MetaData:
row = layout.row()
row.prop(mytool, "erc721_description")
row = layout.row()
row.operator("wm.url_open", text="ERC721 Metadata Documentation",
icon='URL').url = "https://docs.opensea.io/docs/metadata-standards"
row = layout.row()
row.prop(mytool, "enableCustomFields")
if bpy.context.scene.my_tool.enableCustomFields:
row = layout.row()
row.prop(mytool, "customfieldsFile")
row = layout.row()
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self.layout.operator("refactor.batches", icon='FOLDER_REDIRECT', text="Refactor Batches & Create MetaData")
# Documentation Panel:
class BMNFTS_PT_Documentation(bpy.types.Panel):
bl_label = "Documentation"
bl_idname = "BMNFTS_PT_Documentation"
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_category = 'Blend_My_NFTs'
def draw(self, context):
layout = self.layout
scene = context.scene
mytool = scene.my_tool
row = layout.row()
row.operator("wm.url_open", text="Documentation",
icon='URL').url = "https://github.com/torrinworx/Blend_My_NFTs"
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#Export Settings Panel
#This panel gives the user the option to export all settings from the Blend_My_NFTs addon into a config file.
#Settings will be read from the config file when running headlessly.
class export_settings(bpy.types.Operator):
"""Export your settings into a configuration file"""
bl_idname = 'export.settings'
bl_label = 'Export Settings'
bl_description = 'Save your settings to a configuration file'
bl_options = {"REGISTER", "UNDO"}
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def execute(self, context):
save_path = bpy.path.abspath(bpy.context.scene.my_tool.save_path)
filename = "Config.cfg"
settings = bpy.context.scene.my_tool;
#could probably have made this a lot cleaner looking
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with open(save_path + filename, 'w') as f:
output = "#This file was auto-generated from the Blend_My_NFTs addon and is used" + "\n"
output += "#when running Blend_My_NFTs in a headless environment." + "\n"
output += "\n"
output += "#The name of your nft project" + "\n"
output += "nftName=" + settings.nftName + "\n"
output += "\n"
output += "#The number of NFTs to generate per batch" + "\n"
output += "nftsPerBatch=" + str(settings.nftsPerBatch) + "\n"
output += "\n"
output += "#Save path for your NFT files" + "\n"
output += "save_path=" + settings.save_path + "\n"
output += "\n"
output += "#Enable Rarity" + "\n"
output += "enableRarity=" + str(settings.enableRarity) + "\n"
output += "\n"
output += "#Enable Logic" + "\n"
output += "enableLogic=" + str(settings.enableLogic) + "\n"
output += "\n"
output += "#NFT Media output type(s):" + "\n"
output += "imageBool=" + str(settings.imageBool) + "\n"
output += "imageEnum=" + settings.imageEnum + "\n"
output += "animationBool=" + str(settings.animationBool) + "\n"
output += "animationEnum=" + settings.animationEnum + "\n"
output += "modelBool=" + str(settings.modelBool) + "\n"
output += "modelEnum=" + settings.modelEnum + "\n"
output += "\n"
output += "#Batch to generate" + "\n"
output += "batchToGenerate=" + str(settings.batchToGenerate) + "\n"
output += "\n"
output += "#Metadata Format"
output += "cardanoMetaDataBool=" + str(settings.cardanoMetaDataBool) + "\n"
output += "cardano_description=" + settings.cardano_description + "\n"
output += "erc721MetaData=" + str(settings.erc721MetaData) + "\n"
output += "erc721_description=" + settings.erc721_description + "\n"
output += "solanaMetaDataBool=" + str(settings.solanaMetaDataBool) + "\n"
output += "solana_description=" + settings.solana_description + "\n"
output += "\n"
output += "#Enable Custom Fields" + "\n"
output += "enableCustomFields=" + str(settings.enableCustomFields) + "\n"
print(output, file=f)
self.report({'INFO'}, f"Saved settings to: {save_path + filename}!")
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return {"FINISHED"}
class BMNFTS_PT_ExportSettings(bpy.types.Panel):
bl_label = "Export Settings"
bl_idname = "BMNFTS_PT_ExportSettings"
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
bl_category = 'Blend_My_NFTs'
def draw(self, context):
layout = self.layout
scene = context.scene
mytool = scene.my_tool
row = layout.row()
self.layout.operator("export.settings", icon='FOLDER_REDIRECT', text="Export BMNFT settings to a file")
# # Materials Panel:
#
# class BMNFTS_PT_MATERIALS_Panel(bpy.types.Panel):
# bl_label = "Materials"
# bl_idname = "BMNFTS_PT_MATERIALS_Panel"
# bl_space_type = 'VIEW_3D'
# bl_region_type = 'UI'
# bl_category = 'Blend_My_NFTs'
#
# def draw(self, context):
# layout = self.layout
# scene = context.scene
# mytool = scene.my_tool
#
def redraw_panel():
try:
bpy.utils.unregister_class(BMNFTS_PT_CreateData)
except:
pass
bpy.utils.register_class(BMNFTS_PT_CreateData)
# Register and Unregister classes from Blender:
classes = (
BMNFTS_PGT_MyProperties,
BMNFTS_PT_CreateData,
BMNFTS_PT_GenerateNFTs,
BMNFTS_PT_Refactor,
BMNFTS_PT_Documentation,
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BMNFTS_PT_ExportSettings,
# Other panels:
# BMNFTS_PT_MATERIALS_Panel,
createData,
exportNFTs,
resume_failed_batch,
refactor_Batches,
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export_settings
)
def register():
for cls in classes:
bpy.utils.register_class(cls)
bpy.types.Scene.my_tool = bpy.props.PointerProperty(type=BMNFTS_PGT_MyProperties)
def unregister():
for cls in classes:
bpy.utils.unregister_class(cls)
del bpy.types.Scene.my_tool
if __name__ == '__main__':
register()