AirScout/AeroWizard/AeroWizard/Native/RECT.cs

165 wiersze
4.0 KiB
C#

using System.Runtime.InteropServices;
namespace Vanara.Interop
{
internal static partial class NativeMethods
{
[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public int Left, Top, Right, Bottom;
public RECT(int left, int top, int right, int bottom)
{
Left = left;
Top = top;
Right = right;
Bottom = bottom;
}
public RECT(System.Drawing.Rectangle r)
: this(r.Left, r.Top, r.Right, r.Bottom)
{
}
public int X
{
get { return Left; }
set { Right -= (Left - value); Left = value; }
}
public int Y
{
get { return Top; }
set { Bottom -= (Top - value); Top = value; }
}
public int Height
{
get { return Bottom - Top; }
set { Bottom = value + Top; }
}
public int Width
{
get { return Right - Left; }
set { Right = value + Left; }
}
public System.Drawing.Point Location
{
get { return new System.Drawing.Point(Left, Top); }
set { X = value.X; Y = value.Y; }
}
public System.Drawing.Size Size
{
get { return new System.Drawing.Size(Width, Height); }
set { Width = value.Width; Height = value.Height; }
}
public static implicit operator System.Drawing.Rectangle(RECT r) => new System.Drawing.Rectangle(r.Left, r.Top, r.Width, r.Height);
public static implicit operator RECT(System.Drawing.Rectangle r) => new RECT(r);
public static bool operator ==(RECT r1, RECT r2) => r1.Equals(r2);
public static bool operator !=(RECT r1, RECT r2) => !r1.Equals(r2);
public bool Equals(RECT r) => r.Left == Left && r.Top == Top && r.Right == Right && r.Bottom == Bottom;
public override bool Equals(object obj)
{
if (obj is RECT)
return Equals((RECT)obj);
else if (obj is System.Drawing.Rectangle)
return Equals(new RECT((System.Drawing.Rectangle)obj));
return false;
}
public override int GetHashCode() => ((System.Drawing.Rectangle)this).GetHashCode();
public override string ToString() => $"{{Left={Left},Top={Top},Right={Right},Bottom={Bottom}}}";
}
[StructLayout(LayoutKind.Sequential)]
public class PRECT
{
public int Left, Top, Right, Bottom;
public PRECT(int left, int top, int right, int bottom)
{
Left = left;
Top = top;
Right = right;
Bottom = bottom;
}
public PRECT(System.Drawing.Rectangle r)
: this(r.Left, r.Top, r.Right, r.Bottom)
{
}
public int X
{
get { return Left; }
set { Right -= (Left - value); Left = value; }
}
public int Y
{
get { return Top; }
set { Bottom -= (Top - value); Top = value; }
}
public int Height
{
get { return Bottom - Top; }
set { Bottom = value + Top; }
}
public int Width
{
get { return Right - Left; }
set { Right = value + Left; }
}
public System.Drawing.Point Location
{
get { return new System.Drawing.Point(Left, Top); }
set { X = value.X; Y = value.Y; }
}
public System.Drawing.Size Size
{
get { return new System.Drawing.Size(Width, Height); }
set { Width = value.Width; Height = value.Height; }
}
public static implicit operator System.Drawing.Rectangle(PRECT r) => new System.Drawing.Rectangle(r.Left, r.Top, r.Width, r.Height);
public static implicit operator PRECT(System.Drawing.Rectangle? r) => r.HasValue ? new PRECT(r.Value) : null;
public static implicit operator PRECT(System.Drawing.Rectangle r) => new PRECT(r);
public static bool operator ==(PRECT r1, PRECT r2) => r1.Equals(r2);
public static bool operator !=(PRECT r1, PRECT r2) => !r1.Equals(r2);
public bool Equals(PRECT r) => r.Left == Left && r.Top == Top && r.Right == Right && r.Bottom == Bottom;
public override bool Equals(object obj)
{
if (obj is PRECT)
return Equals((PRECT)obj);
else if (obj is System.Drawing.Rectangle)
return Equals(new PRECT((System.Drawing.Rectangle)obj));
return false;
}
public override int GetHashCode() => ((System.Drawing.Rectangle)this).GetHashCode();
public override string ToString() => $"{{Left={Left},Top={Top},Right={Right},Bottom={Bottom}}}";
}
}
}