AirScout/HamLibSharp/Utils/Library.cs

148 wiersze
4.5 KiB
C#

//
// Library.cs
//
// Author:
// Jae Stutzman <jaebird@gmail.com>
//
// Copyright (c) 2016 Jae Stutzman
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.IO;
using System.Xml;
using System.Reflection;
using System.Runtime.InteropServices;
namespace HamLibSharp.Utils
{
internal class Library
{
internal static string Copyright { get; private set; }
internal static string License { get; private set; }
internal static Version Version { get; private set; }
private Library ()
{
}
static Library ()
{
var assembly = Assembly.GetExecutingAssembly ();
var copyrightAttributes = assembly.GetCustomAttributes (typeof(AssemblyCopyrightAttribute), false);
//var attribute = null;
if (copyrightAttributes.Length > 0) {
var attribute = copyrightAttributes [0] as AssemblyCopyrightAttribute;
Copyright = attribute.Copyright;
}
var metadataAttributes = assembly.GetCustomAttributes (typeof(AssemblyMetadataAttribute), false);
//var attribute = null;
if (metadataAttributes.Length > 0) {
var attribute = metadataAttributes [0] as AssemblyMetadataAttribute;
if (attribute.Key == "License") {
License = attribute.Value;
}
}
Version = assembly.GetName ().Version;
}
private static string GetDllConfig (bool x64)
{
string dllDirectory = string.Empty;
string codeBase = Assembly.GetExecutingAssembly ().CodeBase;
UriBuilder uri = new UriBuilder (codeBase);
string path = Uri.UnescapeDataString (uri.Path);
XmlTextReader reader = new XmlTextReader (path + ".config");
try {
while (reader.Read ()) {
// Do some work here on the data.
//Console.WriteLine(reader.Name);
if (reader.Name == "dllwinpath") {
while (reader.MoveToNextAttribute ()) { // Read the attributes.
//Console.Write(" " + reader.Name + "='" + reader.Value + "'");
switch (reader.Name) {
case "x64":
if (x64) {
dllDirectory = reader.Value;
}
break;
case "x86":
if (!x64) {
dllDirectory = reader.Value;
}
break;
}
}
//Console.WriteLine();
}
}
} catch (Exception) {}
return dllDirectory;
}
internal static bool LoadLibrary (string dllName)
{
if (System.Environment.OSVersion.Platform != PlatformID.MacOSX && System.Environment.OSVersion.Platform != PlatformID.Unix) {
var dllPath = dllName;
string dllDir = string.Empty;
if (System.Environment.Is64BitProcess) {
// "x64"
dllDir = GetDllConfig (true);
dllPath = System.IO.Path.Combine (dllDir, dllName);
} else {
// "x86"
dllDir = GetDllConfig (false);
dllPath = System.IO.Path.Combine (dllDir, dllName);
}
if (!File.Exists (dllPath)) {
throw new FileNotFoundException (string.Format ("Unable to Load Dll. File not found: {0}", Path.GetFullPath (dllPath)), dllPath);
}
var path = Environment.GetEnvironmentVariable ("Path");
var fullDllDir = Path.GetFullPath (dllDir);
Environment.SetEnvironmentVariable ("Path", fullDllDir + ";" + path);
path = Environment.GetEnvironmentVariable ("Path");
//Console.WriteLine (path);
//Console.WriteLine (dllPath);
return true; //LoadLibraryInterop (dllPath) != IntPtr.Zero ? true : false;
}
return true;
}
// This is only available on Windows...but only required for Windows to work around 32-bit vs 64-bit DllImport issues
[DllImport ("kernel32.dll", EntryPoint = "LoadLibrary")]
private static extern IntPtr LoadLibraryInterop (string dllToLoad);
}
}