using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Drawing2D; using System.Drawing.Imaging; using System.Linq; using System.Text; namespace ScoutBase.Core { public static class BitmapHelpers { public static Image SetOpacity(this Image image, float opacity) { var colorMatrix = new ColorMatrix(); colorMatrix.Matrix33 = opacity; var imageAttributes = new ImageAttributes(); imageAttributes.SetColorMatrix( colorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap); var output = new Bitmap(image.Width, image.Height); using (var gfx = Graphics.FromImage(output)) { gfx.SmoothingMode = SmoothingMode.AntiAlias; gfx.DrawImage( image, new Rectangle(0, 0, image.Width, image.Height), 0, 0, image.Width, image.Height, GraphicsUnit.Pixel, imageAttributes); } return output; } } }