<?xml version="1.0" encoding="utf-8"?>
<root>
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    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="CreateTileDb" xml:space="preserve">
    <value>CREATE TABLE IF NOT EXISTS Tiles (id INTEGER NOT NULL PRIMARY KEY, X INTEGER NOT NULL, Y INTEGER NOT NULL, Zoom INTEGER NOT NULL, Type UNSIGNED INTEGER  NOT NULL, CacheTime DATETIME);
CREATE INDEX IF NOT EXISTS IndexOfTiles ON Tiles (X, Y, Zoom, Type);

CREATE TABLE IF NOT EXISTS TilesData (id INTEGER NOT NULL PRIMARY KEY CONSTRAINT fk_Tiles_id REFERENCES Tiles(id) ON DELETE CASCADE, Tile BLOB NULL);

-- Foreign Key Preventing insert
CREATE TRIGGER fki_TilesData_id_Tiles_id
BEFORE INSERT ON [TilesData]
FOR EACH ROW BEGIN
  SELECT RAISE(ROLLBACK, 'insert on table "TilesData" violates foreign key constraint "fki_TilesData_id_Tiles_id"')
  WHERE (SELECT id FROM Tiles WHERE id = NEW.id) IS NULL;
END;

-- Foreign key preventing update
CREATE TRIGGER fku_TilesData_id_Tiles_id
BEFORE UPDATE ON [TilesData] 
FOR EACH ROW BEGIN
    SELECT RAISE(ROLLBACK, 'update on table "TilesData" violates foreign key constraint "fku_TilesData_id_Tiles_id"')
      WHERE (SELECT id FROM Tiles WHERE id = NEW.id) IS NULL;
END;

-- Cascading Delete
CREATE TRIGGER fkdc_TilesData_id_Tiles_id
BEFORE DELETE ON Tiles
FOR EACH ROW BEGIN 
    DELETE FROM TilesData WHERE TilesData.id = OLD.id;
END;</value>
  </data>
  <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
  <data name="System_Data_SQLite_x64_NET2_dll" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\System.Data.SQLite.x64.NET2.dll.gz;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </data>
  <data name="System_Data_SQLite_x64_NET4_dll" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\System.Data.SQLite.x64.NET4.dll.gz;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </data>
  <data name="System_Data_SQLite_x86_NET2_dll" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\System.Data.SQLite.x86.NET2.dll.gz;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </data>
  <data name="System_Data_SQLite_x86_NET4_dll" type="System.Resources.ResXFileRef, System.Windows.Forms">
    <value>..\Resources\System.Data.SQLite.x86.NET4.dll.gz;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </data>
</root>